Searched refs:positionsHead (Results 1 – 1 of 1) sorted by relevance
2752 … nw::math::VEC3* positionsHead = particleContext->GetEmissionPositionWork(emissionCount * count); in ParticleChildUpdater() local2803 nw::math::VEC3* newPositions = &positionsHead[newParticleCount]; in ParticleChildUpdater()2976 positionsHead, in ParticleChildUpdater()