Searched refs:positions (Results 1 – 4 of 4) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ParticleEmitter.h | 335 nw::math::VEC3* positions); 342 nw::math::VEC3* positions); 349 nw::math::VEC3* positions); 356 nw::math::VEC3* positions); 363 nw::math::VEC3* positions); 370 nw::math::VEC3* positions);
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| D | gfx_ParticleSet.h | 278 const nw::math::VEC3* const positions,
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleEmitter.cpp | 448 nw::math::VEC3* positions = particleContext->GetEmissionPositionWork(emissionCount); in Emission() local 477 this->CalcCubeForm(cubeForm, emissionCount, &this->m_ParticleRandom, positions); in Emission() 488 this->CalcCylinderForm(cylinderForm, emissionCount, &this->m_ParticleRandom, positions); in Emission() 499 this->CalcDiscForm(discForm, emissionCount, &this->m_ParticleRandom, positions); in Emission() 510 this->CalcPointForm(pointForm, emissionCount, &this->m_ParticleRandom, positions); in Emission() 521 … this->CalcRectangleForm(rectangleForm, emissionCount, &this->m_ParticleRandom, positions); in Emission() 532 this->CalcSphereForm(sphereForm, emissionCount, &this->m_ParticleRandom, positions); in Emission() 544 m_ParticleSet->AddParticles(this->WorldMatrix(), positions, NULL, NULL, emissionCount); in Emission() 583 nw::math::VEC3* positions in CalcCubeForm() argument 717 positions[i].Set(position.x, position.y, position.z); in CalcCubeForm() [all …]
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| D | gfx_ParticleSet.cpp | 651 const nw::math::VEC3* positions, in SetDefaultValues() argument 711 translate[nextIndex] = *positions++; in SetDefaultValues() 727 const nw::math::VEC3* const positions, in AddParticles() argument 733 NW_NULL_ASSERT(positions); in AddParticles() 766 SetDefaultValues(collection, positions, particleCount, time, isAscendingOrder); in AddParticles()
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