Searched refs:poseWorldMatrices (Results 1 – 2 of 2) sorted by relevance
48 Skeleton::MatrixPose::MatrixArray poseWorldMatrices(resource.GetBonesCount(), allocator); in Create() local54 poseWorldMatrices.PushBackFast(math::MTX34::Identity()); in Create()65 poseWorldMatrices, in Create()
183 Skeleton::MatrixPose::MatrixArray poseWorldMatrices, in StandardSkeleton() argument188 m_WorldMatrixPose(poseWorldMatrices), in StandardSkeleton()