Searched refs:pointCount (Results 1 – 2 of 2) sorted by relevance
317 GraphicsDrawing::FillTriangles( const math::VEC2* pPointArray, s32 pointCount, ut::Color8 color ) in FillTriangles() argument320 NW_ASSERT( pointCount > 0 ); in FillTriangles()322 NW_ASSERT( ( m_ShapeVertexCount + pointCount ) <= m_MaxShapeVertexCount ); in FillTriangles()324 s32 size = 2 * 4 * pointCount; in FillTriangles()329 BuildColor( pointCount, color, &m_ShapeColorStreamArray[ index ] ); in FillTriangles()331 m_ShapeVertexCount += pointCount; in FillTriangles()
243 void FillTriangles( const math::VEC2* pPointArray, s32 pointCount, ut::Color8 color );