Searched refs:playerId (Results 1 – 10 of 10) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundArchivePlayer.cpp | 184 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize() local 186 m_pSoundPlayers[ playerId ].StopAllSound(0); in Finalize() 668 SoundPlayer& SoundArchivePlayer::GetSoundPlayer( SoundArchive::ItemId playerId ) in GetSoundPlayer() argument 670 u32 itemIndex = internal::Util::GetItemIndex( playerId ); in GetSoundPlayer() 679 SoundArchive::ItemId playerId = m_pSoundArchive->GetItemId( pStr ); in GetSoundPlayer() local 680 NW_ASSERT( playerId != SoundArchive::INVALID_ID ); in GetSoundPlayer() 681 return GetSoundPlayer( playerId ); in GetSoundPlayer() 800 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl() local 816 playerId = startInfo->playerId; in detail_SetupSoundImpl() 857 SoundPlayer& player = GetSoundPlayer( playerId ); in detail_SetupSoundImpl()
|
| D | snd_HioSoundArchive.cpp | 181 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader() 261 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() local 263 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader() 265 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
|
| D | snd_SoundArchiveFileReader.cpp | 208 info->playerId = data->playerId; in ReadSoundInfo() 233 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo() argument 238 const SoundArchiveFile::PlayerInfo* data = m_pInfoBlockBody->GetPlayerInfo( playerId ); in ReadPlayerInfo()
|
| D | snd_RomSoundArchive.cpp | 294 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader() 374 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() local 376 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader() 378 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
|
| D | snd_SoundArchive.cpp | 163 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo() argument 165 return m_pFileReader->ReadPlayerInfo( playerId, info ); in ReadPlayerInfo()
|
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundArchive.h | 132 ItemId playerId; //!< サウンドを再生するときに使用されるプレイヤーの ID です。 member 895 bool ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const;
|
| D | snd_SoundStartable.h | 313 SoundArchive::ItemId playerId; member
|
| D | snd_SoundArchiveFileReader.h | 86 SoundArchive::ItemId playerId,
|
| D | snd_SoundArchiveFile.h | 230 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const; 267 ut::ResU32 playerId; member
|
| D | snd_SoundArchivePlayer.h | 337 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId );
|