Searched refs:playableSoundMax (Results 1 – 6 of 6) sorted by relevance
347 int playableSoundMax; //!< プレイヤーで同時に再生できるサウンドの数です。 member352 : playableSoundMax( 0 ), in PlayerInfo()
366 ut::ResU32 playableSoundMax; // プレイヤー最大再生数 member
241 info->playableSoundMax = data->playableSoundMax; in ReadPlayerInfo()
244 for ( int i = 0; i < playerInfo.playableSoundMax ; i++ ) in GetRequiredMemSize()449 player->SetPlayableSoundCount( playerInfo.playableSoundMax ); in SetupSoundPlayer()454 for ( int i = 0; i < playerInfo.playableSoundMax ; i++ ) in SetupSoundPlayer()470 player->detail_SetPlayableSoundLimit( playerInfo.playableSoundMax ); in SetupSoundPlayer()
265 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
378 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()