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/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Util.cpp245 const void* pixels = texResource.GetImageAddress(); in LoadTexture() local
315 pixels); in LoadTexture()
329 pixels); in LoadTexture()
355 nngxUpdateBuffer(pixels, imageSize); in LoadTexture()
356 physicalAddress = nngxGetPhysicalAddr((uptr)(pixels)); in LoadTexture()
377 nngxAddVramDmaCommand(pixels, address, imageSize); in LoadTexture()