Home
last modified time | relevance | path

Searched refs:pitchRatio (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_WaveSoundPlayer.cpp486 float pitchRatio = 1.0f; in UpdateChannel() local
487 pitchRatio *= GetPitch(); in UpdateChannel()
488 pitchRatio *= m_WaveSoundInfo.pitch; in UpdateChannel()
548 m_pChannel->SetUserPitchRatio( pitchRatio ); in UpdateChannel()
Dsnd_SequenceTrack.cpp396 float pitchRatio = m_pSequenceSoundPlayer->GetPitch() * m_ExtPitch; in UpdateChannelParam() local
445 channel->SetUserPitchRatio( pitchRatio ); in UpdateChannelParam()
Dsnd_StreamSoundPlayer.cpp1251 f32 pitchRatio = 1.0f; in UpdateVoiceParams() local
1252 pitchRatio *= GetPitch(); in UpdateVoiceParams()
1300 voice->SetPitch( pitchRatio ); in UpdateVoiceParams()
1320 voice->SetPitch( pitchRatio ); in UpdateVoiceParams()
/NW4C-2.0.3/include/nw/snd/
Dsnd_Channel.h164 void SetUserPitchRatio( f32 pitchRatio ) { m_UserPitchRatio = pitchRatio; } in SetUserPitchRatio() argument