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Searched refs:particleShape (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp269 ParticleShape* particleShape = particleModel->GetParticleShapes(shapeIndex); in RenderParticleShape() local
270 NW_NULL_ASSERT(particleShape); in RenderParticleShape()
272 NW_ASSERT(particleShape->GetResParticleShape().ptr() == resource.ptr()); in RenderParticleShape()
276 particleShape->FlushBuffer(); in RenderParticleShape()
279 int bufferSide = particleShape->GetBufferSide(); in RenderParticleShape()
280 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
451 u32 streamOffset = particleShape->GetPrimitiveStreamOffset(PARTICLE_BUFFER_FRONT); in RenderParticleShape()
468 for (int index = 0; index < particleShape->GetVertexAttributesCount(); ++index) in RenderParticleShape()
470 int format = particleShape->GetVertexAttributeFormatType(index); in RenderParticleShape()
476 if (particleShape->IsVertexStream(index)) in RenderParticleShape()
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