Searched refs:particleSetIndex (Results 1 – 1 of 1) sorted by relevance
3001 int particleSetIndex = 0; in UpdateParticles() local3002 for (; particleSetIndex < model->GetParticleSetsCount(); ++particleSetIndex) in UpdateParticles()3004 if (model->GetParticleSets(particleSetIndex) == this) in UpdateParticles()3018 if ((*mesh).GetShapeIndex() == particleSetIndex) // ShapeのインデックスはSetと同じ in UpdateParticles()