Searched refs:particleSetCount (Results 1 – 3 of 3) sorted by relevance
99 particleSetCount(0) in Description()102 uint particleSetCount; member384 m_MaximumParticleSet(description.particleSetCount), in ParticleModel()
256 size += sizeof(ParticleSet*) * description.particleSetCount; in GetMemorySizeForInitialize()257 size += sizeof(ParticleShape*) * description.particleSetCount; in GetMemorySizeForInitialize()
234 description.particleSetCount = resNode.GetParticleSetsCount() + in BuildSceneObject()