Searched refs:particleMemoryUsed (Results 1 – 2 of 2) sorted by relevance
463 … data.particleMemoryUsed = particleAllocator->GetTotalSize() - particleAllocator->GetFreeSize(); in NotifyMemoryStatus()467 data.particleMemoryUsed = 0; in NotifyMemoryStatus()
626 s32 particleMemoryUsed; member