Searched refs:particleCount (Results 1 – 1 of 1) sorted by relevance
652 int particleCount, in SetDefaultValues() argument692 for (int i = particleCount; i != 0; --i) in SetDefaultValues()746 int particleCount = positionsCount; in AddParticles() local747 if (particleCount > freeSize) in AddParticles()749 particleCount = freeSize; in AddParticles()752 if (particleCount <= 0) in AddParticles()766 SetDefaultValues(collection, positions, particleCount, time, isAscendingOrder); in AddParticles()768 this->InitializeParticles(startIndex, particleCount, incrIndex, time); in AddParticles()770 collection->SetCount(collectionCount + particleCount); in AddParticles()794 for (int i = 0; i < particleCount; ++i) in AddParticles()[all …]