Searched refs:parentWorldTransform (Results 1 – 4 of 4) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SkeletonUpdater.cpp | 92 const CalculatedTransform* parentWorldTransform; in UpdateWorld() local 99 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateWorld() 104 … parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld() 111 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld() 118 *parentWorldTransform, in UpdateWorld() 137 const CalculatedTransform* parentWorldTransform; in UpdateWorld() local 144 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateWorld() 149 … parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld() 156 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld() 163 *parentWorldTransform, in UpdateWorld() [all …]
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| D | gfx_WorldMatrixUpdater.cpp | 65 const CalculatedTransform& parentWorldTransform, in CalculateWorldXsi() argument 74 const math::MTX34& parentMatrix = parentWorldTransform.TransformMatrix(); in CalculateWorldXsi() 84 …bool isParentScaleOne = parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE… in CalculateWorldXsi() 85 const math::VEC3& parentScale = parentWorldTransform.m_Scale; in CalculateWorldXsi() 125 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldXsi() 131 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldXsi() 141 const CalculatedTransform& parentWorldTransform, in CalculateWorldMayaSsc() argument 148 const math::MTX34& parentMatrix = parentWorldTransform.m_TransformMatrix; in CalculateWorldMayaSsc() 200 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc() 206 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldMayaSsc() [all …]
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| D | gfx_TransformNode.cpp | 193 const CalculatedTransform* parentWorldTransform; in UpdateTransform() local 198 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateTransform() 203 parentWorldTransform = &this->GetParent()->TrackbackWorldTransform(); in UpdateTransform() 211 *parentWorldTransform, in UpdateTransform()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_WorldMatrixUpdater.h | 87 const CalculatedTransform& parentWorldTransform, 103 const CalculatedTransform& parentWorldTransform, 118 const CalculatedTransform& parentWorldTransform, 133 const CalculatedTransform& parentWorldTransform, 140 const CalculatedTransform& parentWorldTransform, 147 const CalculatedTransform& parentWorldTransform, 217 const CalculatedTransform& parentWorldTransform, in UpdateMaya() argument 232 parentWorldTransform, in UpdateMaya() 242 parentWorldTransform, in UpdateMaya() 268 const CalculatedTransform& parentWorldTransform, in UpdateBasic() argument [all …]
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