Searched refs:parameterLength (Results 1 – 1 of 1) sorted by relevance
157 const int parameterLength = resMaterial.GetShaderParameters(i).GetParameterLength(); in GetMemorySizeInternal() local159 bufferSize += sizeof(ResShaderParameterData) + sizeof(f32) * (parameterLength - 1); in GetMemorySizeInternal()393 const int parameterLength = resShaderParameter.GetParameterLength(); in CopyResMaterial() local396 …terMemory = allocator->Alloc(sizeof(ResShaderParameterData) + sizeof(f32) * (parameterLength - 1)); in CopyResMaterial()406 for (int j = 0; j < parameterLength; ++j) in CopyResMaterial()