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Searched refs:panRange (Results 1 – 10 of 10) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp284 f32 panRange, in CalcPanImpl() argument
303 panRange, in CalcPanImpl()
317 panRange, in CalcPanImpl()
332 CalcPanSurround( pos, interiorSize, actorDistance, panRange, in CalcPanImpl()
342 f32 panRange, in CalcPanSurround() argument
420 x *= panRange; in CalcPanSurround()
421 z *= panRange; in CalcPanSurround()
431 f32 panRange,
483 x *= panRange;
Dsnd_SequenceSoundPlayer.cpp373 void SequenceSoundPlayer::SetPanRange( float panRange ) in SetPanRange() argument
375 m_PanRange = panRange; in SetPanRange()
542 void SequenceSoundPlayer::SetTrackPanRange( u32 trackBitFlag, float panRange ) in SetTrackPanRange() argument
544 SetTrackParam( trackBitFlag, &SequenceTrack::SetPanRange, panRange ); in SetTrackPanRange()
Dsnd_WaveSoundPlayer.cpp204 void WaveSoundPlayer::SetPanRange( float panRange ) in SetPanRange() argument
206 m_PanRange = panRange; in SetPanRange()
Dsnd_SequenceSound.cpp543 void SequenceSound::SetTrackPanRange( u32 trackBitFlag, f32 panRange ) in SetTrackPanRange() argument
551 command->value = panRange; in SetTrackPanRange()
/NW4C-2.0.3/include/nw/snd/
Dsnd_Sound3DCalculator.h205 f32 panRange,
217 f32 panRange,
229 f32 panRange,
Dsnd_Sound3DManager.h355 void SetPanRange( f32 panRange ) { m_PanRange = panRange; } in SetPanRange() argument
Dsnd_SequenceTrack.h183 void SetPanRange( float panRange ) { m_PanRange = panRange; } in SetPanRange() argument
Dsnd_SequenceSoundPlayer.h199 void SetPanRange( float panRange );
217 void SetTrackPanRange( u32 trackBitFlag, float panRange );
Dsnd_WaveSoundPlayer.h142 void SetPanRange( float panRange );
Dsnd_SequenceSound.h146 void SetTrackPanRange( u32 trackBitFlag, f32 panRange );