Searched refs:pUserData (Results 1 – 2 of 2) sorted by relevance
157 f32 PlayPolicy_Onetime(f32 startFrame, f32 endFrame, f32 inputFrame, void* pUserData);169 f32 PlayPolicy_Loop(f32 startFrame, f32 endFrame, f32 inputFrame, void* pUserData);178 typedef f32 (*PlayPolicy)(f32 startFrame, f32 endFrame, f32 inputFrame, void* pUserData);
98 void* pUserData = m_pResource; in RemoveResourceBuffer() local103 return pUserData; in RemoveResourceBuffer()