Home
last modified time | relevance | path

Searched refs:pModel (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp203 SmModel* pModel = new SmModel(); in CreateModel() local
204 NW_NULL_ASSERT( pModel ); in CreateModel()
226 pModel->SetSceneNode( parentModel->GetSceneNode(), pAddNode ); in CreateModel()
232 pModel->SetSceneNode( m_SceneRoot, pAddNode ); in CreateModel()
238 pModel->SetModel( pGfxModel, pSkelModel ); in CreateModel()
266 pModel->AddAnimEvaluator( evaluator ); in CreateModel()
316 isPushed = m_SmModelInstArray.push_back( pModel ); in CreateModel()
319 return pModel; in CreateModel()
DSmModel.cpp65 SmModel::SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel ) in SetModel() argument
67 m_Model = pModel; in SetModel()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmModel.h49 void SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel );