Searched refs:pGlDeallocator (Results 1 – 1 of 1) sorted by relevance
432 GLvoid (*pGlDeallocator)(GLenum, GLenum, GLuint, GLvoid*) = NULL; in DeleteTexture() local433 nngxGetAllocator(NULL, &pGlDeallocator); in DeleteTexture()434 if (pGlDeallocator == NULL) in DeleteTexture()444 pGlDeallocator( in DeleteTexture()