Searched refs:pDispStringBuf (Results 1 – 1 of 1) sorted by relevance
382 void* pDispStringBuf = Layout::AllocMemory(drawBufSize); in AllocStringBuffer() local383 if (NULL == textBuf || NULL == pDispStringBuf) in AllocStringBuffer()389 if (NULL != pDispStringBuf) in AllocStringBuffer()391 Layout::FreeMemory(pDispStringBuf); in AllocStringBuffer()400 pDispStringBuf, in AllocStringBuffer()