Searched refs:pAddEmitNode (Results 1 – 1 of 1) sorted by relevance
391 nw::gfx::SceneNode* pAddEmitNode = nw::demo::Utility::CreateSceneNode( in CreateParticle() local395 sceneNodeArray.push_back( pAddEmitNode ); in CreateParticle()398 …:ParticleEmitter* pParticleEmitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(pAddEmitNode); in CreateParticle()