Searched refs:outTime (Results 1 – 1 of 1) sorted by relevance
1730 register u32 outTime = fkeyUpdater.GetOutTime(); in ParticleFloatImmediate4KeyUpdater() local1760 else if (utime < outTime) in ParticleFloatImmediate4KeyUpdater()1799 else if (utime < outTime) in ParticleFloatImmediate4KeyUpdater()1841 register u32 outTime = fkeyUpdater.GetOutTime(); in ParticleVector3Immediate4KeyUpdater() local1871 else if (utime < outTime) in ParticleVector3Immediate4KeyUpdater()1911 else if (utime < outTime) in ParticleVector3Immediate4KeyUpdater()