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Searched refs:originalValue (Results 1 – 12 of 12) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_TransformAnimEvaluator.cpp338 const math::Transform3* originalValue = in ResetNoAnimMember() local
347 target->SetRotateAndTranslate(originalValue->rotate, originalValue->translate); in ResetNoAnimMember()
353 target->SetScale(originalValue->scale); in ResetNoAnimMember()
412 const math::Transform3* originalValue = in GetResultCommon() local
424 …emberAnim(transform, transformAnim, m_AnimFrameController.GetFrame(), originalValue, writeNoAnimMe… in GetResultCommon()
430 …BakedAnim(transform, transformAnim, m_AnimFrameController.GetFrame(), originalValue, writeNoAnimMe… in GetResultCommon()
449 transform->SetTransform(*originalValue); in GetResultCommon()
Dgfx_Light.cpp108 u8* originalValue = reinterpret_cast<u8*>(m_OriginalValue.ptr()); in CreateAnimGroup() local
109 originalValue += member.GetMemberOffset(); in CreateAnimGroup()
110 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup()
Dgfx_AnimEvaluator.cpp192 const void* originalValue = m_AnimGroup->HasOriginalValue() in GetResult() local
201 m_AnimFrameController.GetFrame(), originalValue); in GetResult()
209 originalValue); in GetResult()
Dgfx_Fog.cpp466 ResFogData* originalValue = new(buffer) ResFogData(GetResFog().ref()); in CreateOriginalValue() local
467 m_OriginalValue = ResFog(originalValue); in CreateOriginalValue()
495 u8* originalValue = reinterpret_cast<u8*>(m_OriginalValue.ptr()); in BindAnim() local
496 originalValue += resAnimGroupMember.GetMemberOffset(); in BindAnim()
497 animGroup->SetOriginalValue(memberIdx, originalValue); in BindAnim()
Dgfx_AmbientLight.cpp200 … ResAmbientLightData* originalValue = new(buffer) ResAmbientLightData(GetResAmbientLight().ref()); in CreateOriginalValue() local
201 m_OriginalValue = ResAmbientLight(originalValue); in CreateOriginalValue()
Dgfx_HemiSphereLight.cpp201 …ResHemiSphereLightData* originalValue = new(buffer) ResHemiSphereLightData(GetResHemiSphereLight()… in CreateOriginalValue() local
202 m_OriginalValue = ResHemiSphereLight(originalValue); in CreateOriginalValue()
Dgfx_VertexLight.cpp219 ResVertexLightData* originalValue = new(buffer) ResVertexLightData(GetResVertexLight().ref()); in CreateOriginalValue() local
220 m_OriginalValue = ResVertexLight(originalValue); in CreateOriginalValue()
Dgfx_TransformAnimInterpolator.cpp292 const math::Transform3* originalValue = in GetResult() local
294 workResult.SetTransform(*originalValue); in GetResult()
Dgfx_Camera.cpp141 void* originalValue = NULL; in CreateAnimGroup() local
149 originalValue = &m_OriginalTransform; in CreateAnimGroup()
158 originalValue = in CreateAnimGroup()
164 originalValue = in CreateAnimGroup()
172 NW_NULL_ASSERT(originalValue); in CreateAnimGroup()
173 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup()
Dgfx_FragmentLight.cpp432 …ResFragmentLightData* originalValue = new(buffer) ResFragmentLightData(GetResFragmentLight().ref()… in CreateOriginalValue() local
433 m_OriginalValue = ResFragmentLight(originalValue); in CreateOriginalValue()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnim.cpp286 const void* originalValue in EvaluateResult()
290 *static_cast<const math::Transform3*>(originalValue); in EvaluateResult()
409 const void* originalValue in EvaluateResultForType()
438 .EvaluateResult(dstBuf, dstFlags, frame, originalValue); in EvaluateResultForType()
/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnim.h543 const void* originalValue) const;