Searched refs:offsetValiableBuffer (Results 1 – 1 of 1) sorted by relevance
919 const u32 offsetValiableBuffer = 0; in ConstructOpAnalyzeGLGRPacked() local920 const u32 offsetResLoadBuffer = offsetValiableBuffer + sizeValiableBuffer; in ConstructOpAnalyzeGLGRPacked()928 u8* const pValiableBuffer = pTempFileHead + offsetValiableBuffer; in ConstructOpAnalyzeGLGRPacked()