Searched refs:offsetMatrix (Results 1 – 1 of 1) sorted by relevance
369 math::MTX34 offsetMatrix(model->WorldMatrix()); in RenderParticleShape() local370 worldMatrix = &offsetMatrix; in RenderParticleShape()559 math::MTX34 offsetMatrix; in SetMatrixPalette() local566 offsetMatrix = *pose->GetMatrix(boneIndex); in SetMatrixPalette()567 matrix = &offsetMatrix; in SetMatrixPalette()