| /NW4C-2.0.3/demos/lyt/multiArc/ |
| D | setup.bat | 4 rmdir /s /q objects\brsrc1 5 mkdir objects\brsrc1\arc 6 %CVTR% -g data\layout1.clyt objects\brsrc1\arc 8 rmdir /s /q objects\brsrc2 9 mkdir objects\brsrc2\arc 10 %CVTR% -g data\layout2.clyt objects\brsrc2\arc 12 rmdir /s /q objects\brsrc3 13 mkdir objects\brsrc3\arc\font 14 move /y objects\brsrc1\arc\font\* objects\brsrc3\arc\font 15 move /y objects\brsrc2\arc\font\* objects\brsrc3\arc\font [all …]
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| /NW4C-2.0.3/SampleData/Graphics/Shader/MultiplyShader/ |
| D | build.bat | 3 mkdir objects images 20 …objects\gfx_DefaultShader0.obj objects\gfx_DefaultShader1.obj objects\gfx_DefaultShader2.obj objec…
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| /NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/ |
| D | build.bat | 3 mkdir objects images 17 …objects\gfx_UserShader.obj objects\UserTransformMatrix.obj objects\UserCalcColor.obj objects\CalcT…
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| /NW4C-2.0.3/include/nw/os/ |
| D | os_Memory.h | 140 TObject* objects = static_cast<TObject*>(this->Alloc(sizeof(TObject) * count, alignment)); variable 142 if (objects != NULL) 146 this->Construct(&objects[i]); 150 return objects; 160 TObject* objects = static_cast<TObject*>(this->Alloc(sizeof(TObject) * count, alignment)); variable 162 if (objects != NULL) 164 std::fill_n(NW_CHECKED_ARRAY_ITERATOR(objects, count), count, object); 167 return objects; 174 void DestructAndFree(TObject* objects, int count) in DestructAndFree() argument 177 if (objects == NULL) { return; } in DestructAndFree() [all …]
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| /NW4C-2.0.3/demos/lyt/archiveFont/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc 9 copy objects\brsrc\font\sample.bcfna romfiles\
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| /NW4C-2.0.3/demos/lyt/orthoStereo/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" data objects\brsrc 5 pushd objects\brsrc
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| D | OMakefile | 37 rm -rf images objects $(ROMFS_ROOT)
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| /NW4C-2.0.3/demos/lyt/simple/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" data objects\brsrc 5 pushd objects\brsrc
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| D | OMakefile | 37 rm -rf images objects $(ROMFS_ROOT)
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| /NW4C-2.0.3/demos/lyt/extUserData/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| /NW4C-2.0.3/demos/lyt/texVram/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| D | OMakefile | 37 rm -rf images objects $(ROMFS_ROOT)
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| /NW4C-2.0.3/demos/lyt/locationAdjust/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| /NW4C-2.0.3/demos/lyt/bounding/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| D | OMakefile | 37 rm -rf images objects $(ROMFS_ROOT)
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| /NW4C-2.0.3/demos/lyt/group/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| D | OMakefile | 37 rm -rf images objects $(ROMFS_ROOT)
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| /NW4C-2.0.3/demos/lyt/tagGroupBind/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| D | OMakefile | 37 rm -rf images objects $(ROMFS_ROOT)
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| /NW4C-2.0.3/demos/lyt/animShare/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| /NW4C-2.0.3/demos/lyt/perspective/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| /NW4C-2.0.3/demos/lyt/simple2/ |
| D | setup.bat | 1 mkdir objects\brsrc 2 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutConverter" -g data objects\brsrc 5 pushd objects\brsrc
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| D | OMakefile | 37 rm -rf images objects $(ROMFS_ROOT)
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| /NW4C-2.0.3/SampleData/Graphics/Shader/DemoShader/ |
| D | build.bat | 3 mkdir objects images 6 %CTRSDK_ROOT%\tools\CommandLineTools\ctr_VertexShaderLinker32.exe objects\UserRenderCommandShader.o…
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Utility.h | 379 TObjectArray& objects, in FindObjectByName() argument 386 typename TObjectArray::iterator objEnd = objects.end(); in FindObjectByName() 387 for (typename TObjectArray::iterator obj = objects.begin(); obj != objEnd; ++obj) in FindObjectByName() 644 TObjectArray& objects, in BindAnimationByName() argument 652 nw::gfx::SceneObject* targetObject = FindObjectByName(objects, objectName); in BindAnimationByName()
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