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Searched refs:nw_projection_matrix (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/shaders/gfx/ParticleShader/
Dgfx_ParticleVShader.vsh404 dp4 o_Position.x, TEMP_VIEW, nw_projection_matrix[0]._XYZW
405 dp4 o_Position.y, TEMP_VIEW, nw_projection_matrix[1]._XYZW
406 dp4 o_Position.z, TEMP_VIEW, nw_projection_matrix[2]._XYZW
407 dp4 o_Position.w, TEMP_VIEW, nw_projection_matrix[3]._XYZW
463 dp3 o6.x, TEMP0, nw_projection_matrix[0]._XYZ
464 dp3 o6.y, TEMP0, nw_projection_matrix[1]._XYZ
465 dp3 o6.z, TEMP0, nw_projection_matrix[2]._XYZ
466 dp3 o6.w, TEMP0, nw_projection_matrix[3]._XYZ
470 dp3 o7.x, TEMP0, nw_projection_matrix[0]._XYZ
471 dp3 o7.y, TEMP0, nw_projection_matrix[1]._XYZ
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/NW4C-2.0.3/sources/shaders/gfx/
DVertexShader.h132 #define nw_projection_matrix c86 macro
/NW4C-2.0.3/sources/shaders/gfx/ShadowShader/
DTransformMatrix.vsh138 m4x4 o_Position, TEMP_VIEW, nw_projection_matrix._XYZW
183 m4x4 o_Position, TEMP_VIEW, nw_projection_matrix._XYZW
/NW4C-2.0.3/sources/shaders/gfx/DefaultShader/
DTransformMatrix.vsh207 m4x4 o_Position, TEMP_VIEW, nw_projection_matrix._XYZW
288 m4x4 o_Position, TEMP_VIEW, nw_projection_matrix._XYZW
/NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/
DUserTransformMatrix.vsh212 m4x4 o_Position, TEMP_VIEW, nw_projection_matrix._XYZW
300 m4x4 o_Position, TEMP_VIEW, nw_projection_matrix._XYZW