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Searched refs:numSounds (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DManager.cpp73 s32 numSounds = 0; in GetRequiredMemSize() local
78 numSounds += soundArchivePlayerInfo.sequenceSoundMax; in GetRequiredMemSize()
79 numSounds += soundArchivePlayerInfo.streamSoundMax; in GetRequiredMemSize()
80 numSounds += soundArchivePlayerInfo.waveSoundMax; in GetRequiredMemSize()
83 return static_cast<size_t>( numSounds ) * sizeof( Sound3DParam ); in GetRequiredMemSize()
Dsnd_SoundArchivePlayer.cpp489 int numSounds, in SetupSequenceSound() argument
494 size_t requireSize = m_SequenceSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupSequenceSound()
503 NW_ASSERT( createNum == numSounds ); in SetupSequenceSound()
521 int numSounds, in SetupWaveSound() argument
526 size_t requireSize = m_WaveSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupWaveSound()
535 NW_ASSERT( createNum == numSounds ); in SetupWaveSound()
553 int numSounds, in SetupStreamSound() argument
558 size_t requireSize = m_StreamSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupStreamSound()
567 NW_ASSERT( createNum == numSounds ); in SetupStreamSound()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchivePlayer.h550 bool SetupSequenceSound( const SoundArchive* arc, int numSounds, void** buffer, void* endp );
552 bool SetupWaveSound( const SoundArchive* arc, int numSounds, void** buffer, void* endp );
553 bool SetupStreamSound( const SoundArchive* arc, int numSounds, void** buffer, void* endp );