Searched refs:numSounds (Results 1 – 3 of 3) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_Sound3DManager.cpp | 73 s32 numSounds = 0; in GetRequiredMemSize() local 78 numSounds += soundArchivePlayerInfo.sequenceSoundMax; in GetRequiredMemSize() 79 numSounds += soundArchivePlayerInfo.streamSoundMax; in GetRequiredMemSize() 80 numSounds += soundArchivePlayerInfo.waveSoundMax; in GetRequiredMemSize() 83 return static_cast<size_t>( numSounds ) * sizeof( Sound3DParam ); in GetRequiredMemSize()
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| D | snd_SoundArchivePlayer.cpp | 489 int numSounds, in SetupSequenceSound() argument 494 size_t requireSize = m_SequenceSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupSequenceSound() 503 NW_ASSERT( createNum == numSounds ); in SetupSequenceSound() 521 int numSounds, in SetupWaveSound() argument 526 size_t requireSize = m_WaveSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupWaveSound() 535 NW_ASSERT( createNum == numSounds ); in SetupWaveSound() 553 int numSounds, in SetupStreamSound() argument 558 size_t requireSize = m_StreamSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupStreamSound() 567 NW_ASSERT( createNum == numSounds ); in SetupStreamSound()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundArchivePlayer.h | 550 bool SetupSequenceSound( const SoundArchive* arc, int numSounds, void** buffer, void* endp ); 552 bool SetupWaveSound( const SoundArchive* arc, int numSounds, void** buffer, void* endp ); 553 bool SetupStreamSound( const SoundArchive* arc, int numSounds, void** buffer, void* endp );
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