Searched refs:numResSheet (Results 1 – 2 of 2) sorted by relevance
565 const u32 numResSheet = gg.GetNumSheet(); in CalcCacheSize() local566 numSheetCache = math::Clamp(numSheetCache, 1, static_cast<int>(numResSheet)); in CalcCacheSize()569 u32 sizeCompSheetArray = sizeof(u8*) * numResSheet; in CalcCacheSize()595 u32 numResSheet, in AssignMemory() argument602 NN_ASSERT( numLoadSheet <= numResSheet ); in AssignMemory()606 u32 sizeGlyphIndexAdjustArray = math::RoundUp(sizeof(u16) * numResSheet, 2); in AssignMemory()840 u16 numResSheet; in ConstructOpAnalyzeGLGRPacked() local853 numResSheet = gg.GetNumSheet(); in ConstructOpAnalyzeGLGRPacked()859 sizeAdjustTable = math::RoundUp(numResSheet * sizeof(u16), 4); // 4 バイトアライメント in ConstructOpAnalyzeGLGRPacked()871 for (int sheetNo = 0; sheetNo < numResSheet; ++sheetNo) in ConstructOpAnalyzeGLGRPacked()[all …]
502 u32 numResSheet,