Searched refs:newColor (Results 1 – 1 of 1) sorted by relevance
382 nw::math::VEC3 newColor(0.0f, (s_FrameCount % 256) / 256.0f, 0.0f); in UpdateScene() local383 … collection->SetParameter(nw::gfx::PARTICLEUSAGE_COLOR, nw::gfx::PARTICLE_BUFFER_FRONT, newColor); in UpdateScene()