Searched refs:modelNode (Results 1 – 1 of 1) sorted by relevance
425 nw::gfx::TransformNode* modelNode = in UpdateScene() local427 NW_NULL_ASSERT(modelNode); in UpdateScene()429 modelNode->Transform().SetTranslate(0.0f, nw::math::SinRad(radian) * 10.0f, 0.0f); in UpdateScene()431 nw::gfx::SceneNodeArray::iterator end = modelNode->GetChildEnd(); in UpdateScene()432 for (nw::gfx::SceneNodeArray::iterator node = modelNode->GetChildBegin(); node != end; ++node) in UpdateScene()