Searched refs:memberCount (Results 1 – 4 of 4) sorted by relevance
109 const int memberCount = resAnimGroup.GetMemberInfoSetCount(); in GetMemorySizeForInitialize() local114 size += sizeof(int) * memberCount; in GetMemorySizeForInitialize()115 size += sizeof(void*) * memberCount; in GetMemorySizeForInitialize()116 size += sizeof(void*) * memberCount; in GetMemorySizeForInitialize()120 size += sizeof(void*) * memberCount; in GetMemorySizeForInitialize()149 const int memberCount = GetMemberCount(); in Initialize() local150 NW_ASSERT(memberCount > 0); in Initialize()153 void* memory = GetAllocator().Alloc(sizeof(int) * memberCount); in Initialize()160 m_TargetObjectIndicies = ut::MoveArray<int>(memory, memberCount, &GetAllocator()); in Initialize()161 m_TargetObjectIndicies.Resize(memberCount); in Initialize()[all …]
116 int memberCount = animGroup->GetMemberCount(); in EvaluateBlender() local117 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in EvaluateBlender()127 int memberCount = animGroup->GetMemberCount(); in EvaluateBlender() local128 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in EvaluateBlender()
137 const int memberCount = src.ptr()->m_MemberAnimSetDicCount; in CloneTextureAnim() local139 … sizeof(ut::ResDicPatriciaData) + (sizeof(ut::ResDicPatriciaData::ResDicNodeData) * memberCount); in CloneTextureAnim()148 for (int i = 0; i < memberCount; ++i) in CloneTextureAnim()
377 const int memberCount = animGroup->GetMemberCount(); in TryBindTemplate() local378 bool resultResize = m_BindIndexTable.Resize(memberCount); in TryBindTemplate()391 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in TryBindTemplate()