Searched refs:maxVolumeDistance (Results 1 – 4 of 4) sorted by relevance
88 void Sound3DListener::SetMaxVolumeDistance( f32 maxVolumeDistance ) in SetMaxVolumeDistance() argument90 NW_ASSERT( maxVolumeDistance >= 0.0f ); in SetMaxVolumeDistance()91 m_MaxVolumeDistance = maxVolumeDistance; in SetMaxVolumeDistance()
226 f32 maxVolumeDistance = listener.GetMaxVolumeDistance(); in CalcBiquadFilterValue() local229 if( actorDistance > maxVolumeDistance ) in CalcBiquadFilterValue()232 ( actorDistance - maxVolumeDistance ) / in CalcBiquadFilterValue()250 f32 maxVolumeDistance, in CalcVolumeAndPriorityImpl() argument262 if ( actorDistance > maxVolumeDistance ) in CalcVolumeAndPriorityImpl()267 volume = std::powf( decayRatio, ( actorDistance - maxVolumeDistance ) / unitDistance ); in CalcVolumeAndPriorityImpl()270 … volume = 1.0f - ( actorDistance - maxVolumeDistance ) / unitDistance * ( 1.0f - decayRatio ); in CalcVolumeAndPriorityImpl()
215 void SetMaxVolumeDistance( f32 maxVolumeDistance );
196 f32 maxVolumeDistance,