Home
last modified time | relevance | path

Searched refs:maxVolumeDistance (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DListener.cpp88 void Sound3DListener::SetMaxVolumeDistance( f32 maxVolumeDistance ) in SetMaxVolumeDistance() argument
90 NW_ASSERT( maxVolumeDistance >= 0.0f ); in SetMaxVolumeDistance()
91 m_MaxVolumeDistance = maxVolumeDistance; in SetMaxVolumeDistance()
Dsnd_Sound3DCalculator.cpp226 f32 maxVolumeDistance = listener.GetMaxVolumeDistance(); in CalcBiquadFilterValue() local
229 if( actorDistance > maxVolumeDistance ) in CalcBiquadFilterValue()
232 ( actorDistance - maxVolumeDistance ) / in CalcBiquadFilterValue()
250 f32 maxVolumeDistance, in CalcVolumeAndPriorityImpl() argument
262 if ( actorDistance > maxVolumeDistance ) in CalcVolumeAndPriorityImpl()
267 volume = std::powf( decayRatio, ( actorDistance - maxVolumeDistance ) / unitDistance ); in CalcVolumeAndPriorityImpl()
270 … volume = 1.0f - ( actorDistance - maxVolumeDistance ) / unitDistance * ( 1.0f - decayRatio ); in CalcVolumeAndPriorityImpl()
/NW4C-2.0.3/include/nw/snd/
Dsnd_Sound3DListener.h215 void SetMaxVolumeDistance( f32 maxVolumeDistance );
Dsnd_Sound3DCalculator.h196 f32 maxVolumeDistance,