Searched refs:maxUserRenderNodes (Results 1 – 3 of 3) sorted by relevance
561 s32 maxUserRenderNodes; //!< ユーザ定義の描画ノードの最大数です。 member581 maxUserRenderNodes(gfx::SceneContext::DEFAULT_MAX_USER_RENDER_NODES), in Description()
180 sceneDescription.maxUserRenderNodes = 1; in InitializeGraphics()
1029 .MaxUserRenderNodes(description.maxUserRenderNodes) in Create()