Searched refs:maxParticleSets (Results 1 – 3 of 3) sorted by relevance
556 s32 maxParticleSets; //!< パーティクルセットの上限数を表します。 member576 maxParticleSets(gfx::SceneContext::DEFAULT_MAX_PARTICLESETS), in Description()
128 sceneDescription.maxParticleSets = 64; in InitializeGraphics()
1026 .MaxParticleSets(description.maxParticleSets) in Create()