Searched refs:maxParticleModels (Results 1 – 3 of 3) sorted by relevance
558 s32 maxParticleModels; //!< パーティクルモデルの上限数を表します。 member578 maxParticleModels(gfx::SceneContext::DEFAULT_MAX_PARTICLEMODELS), in Description()
130 sceneDescription.maxParticleModels = 64; in InitializeGraphics()
1028 .MaxParticleModels(description.maxParticleModels) in Create()