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Searched refs:maxCallbacks (Results 1 – 23 of 23) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Skeleton.cpp34 Skeleton::CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory) in CreateCallbacks() argument
38 if (maxCallbacks == 0) in CreateCallbacks()
48 CalculateMatrixSignal::CreateFixedSizedSignal(maxCallbacks, allocator); in CreateCallbacks()
50 CalculateMatrixSignal::CreateFixedSizedSignal(maxCallbacks, allocator); in CreateCallbacks()
Dgfx_SceneBuilder.cpp99 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
128 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
160 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
228 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
266 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
297 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
330 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
362 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
394 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
426 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
[all …]
Dgfx_StandardSkeleton.cpp36 int maxCallbacks, in Create() argument
61 maxCallbacks, in Create()
Dgfx_SceneNode.cpp194 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
202 UpdateSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_TransformNode.cpp121 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
129 … CalculateMatrixSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_ParticleModel.cpp91 particleSetDescription.maxCallbacks = 0; in GetMemorySizeInternal()
191 description.maxCallbacks = 0; in Create()
Dgfx_Model.cpp505 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
512 … m_PreRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
513 … m_PostRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_SkeletalModel.cpp71 m_Description.maxCallbacks, in Create()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_StandardSkeleton.h56 int maxCallbacks,
70 int maxCallbacks,
75 GetMemorySizeInternal(&size, resource, maxCallbacks);
84 int maxCallbacks) in GetMemorySizeInternal() argument
99 Skeleton::GetMemorySizeForConstruct(pSize, maxCallbacks); in GetMemorySizeInternal()
179 int maxCallbacks, in StandardSkeleton() argument
185 : Skeleton(allocator, resource, maxCallbacks, isFixedSizeMemory), in StandardSkeleton()
Dgfx_Skeleton.h416 int maxCallbacks, in Skeleton() argument
425 CreateCallbacks(allocator, maxCallbacks, isFixedSizeMemory); in Skeleton()
442 int maxCallbacks) in GetMemorySizeForConstruct() argument
445 if (maxCallbacks == 0) in GetMemorySizeForConstruct()
452 CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, maxCallbacks); in GetMemorySizeForConstruct()
453 CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, maxCallbacks); in GetMemorySizeForConstruct()
459 void CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory);
Dgfx_SceneNode.h85 s32 maxCallbacks; //!< 管理できるコールバックの最大数です。 member
93 maxCallbacks(DEFAULT_MAX_CALLBACKS), in Description()
133 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
135 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
539 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize()
545 UpdateSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
Dgfx_UserRenderNode.h87 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
89 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_AmbientLight.h84 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
86 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_HemiSphereLight.h85 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
87 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_VertexLight.h118 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
120 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_SkeletalModel.h95 Builder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
97 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
231 m_Description.maxCallbacks); in GetMemorySizeInternal()
Dgfx_TransformNode.h90 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
92 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
422 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize()
428 … CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
Dgfx_FragmentLight.h119 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
121 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_Fog.h107 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
109 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_SceneBuilder.h73 SceneBuilder& MaxCallbacks(int maxCallbacks) { m_MaxCallbacks = maxCallbacks; return *this; } in MaxCallbacks() argument
Dgfx_Camera.h85 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
87 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_Model.h717 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize()
724 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
725 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h75 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
77 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()