Searched refs:maxAnimMembers (Results 1 – 5 of 5) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AnimEvaluator.cpp | 84 const int maxAnimMembers, in GetMemorySizeForInitialize() argument 89 BaseAnimEvaluator::GetMemorySizeForInitialize(pSize, maxMembers, maxAnimMembers); in GetMemorySizeForInitialize() 90 size += sizeof(anim::AnimResult*) * maxAnimMembers; in GetMemorySizeForInitialize() 102 const int maxAnimMembers, in Initialize() argument 106 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize() 109 void* memory = GetAllocator().Alloc(sizeof(anim::AnimResult*) * maxAnimMembers); in Initialize() 116 m_CachePtrs = ut::MoveArray<anim::AnimResult*>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_TransformAnimEvaluator.h | 69 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument 71 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers() 72 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers() 392 const int maxAnimMembers, in Initialize() argument 395 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize() 400 void* memory = GetAllocator().Alloc(sizeof(CalculatedTransform) * maxAnimMembers); in Initialize() 407 … m_CacheTransforms = ut::MoveArray<CalculatedTransform>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
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| D | gfx_AnimEvaluator.h | 72 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument 74 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers() 75 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers() 325 const int maxAnimMembers, 332 const int maxAnimMembers,
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| D | gfx_BaseAnimEvaluator.h | 317 const int maxAnimMembers) in GetMemorySizeForInitialize() argument 322 size += sizeof(int) * maxAnimMembers; in GetMemorySizeForInitialize() 331 const int maxAnimMembers) in Initialize() argument 349 void* memory = GetAllocator().Alloc(sizeof(int) * maxAnimMembers); in Initialize() 356 m_ReverseBindIndexTable = ut::MoveArray<int>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 198 const int maxAnimMembers, in CreateTransformAnimEvaluator() argument 206 .MaxAnimMembers(maxAnimMembers) in CreateTransformAnimEvaluator() 251 const int maxAnimMembers = in InitializeSkeletalAnim() local 255 maxBones, maxAnimMembers, translateAnimEnabled, s_ResAnim0); in InitializeSkeletalAnim()
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