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Searched refs:mask (Results 1 – 16 of 16) sorted by relevance

/NW4C-2.0.3/include/nw/ut/
Dut_Flag.h49 CheckFlag(const TFlags& flags, const TMask& mask) in CheckFlag() argument
52 return (flags & static_cast<TFlags>(mask)) == static_cast<TFlags>(mask); in CheckFlag()
63 CheckFlagOr(const TFlags& flags, const TMask& mask) in CheckFlagOr() argument
66 return (flags & static_cast<TFlags>(mask)) != 0; in CheckFlagOr()
106 GetFlagValue(const TFlags& flags, int shift, const TMask& mask) in GetFlagValue() argument
108 return static_cast<TResult>((flags & static_cast<TFlags>(mask)) >> shift); in GetFlagValue()
123 SetFlagValue(const TFlags& flags, int shift, const TMask& mask, const TValue& value) in SetFlagValue() argument
125 return (flags & ~(static_cast<TFlags>(mask))) | ((value << shift) & static_cast<TFlags>(mask)); in SetFlagValue()
Dut_Inlines.h702 const OutputT mask = static_cast<OutputT>( ( 1UL << len ) - 1 ); variable
703 return static_cast<OutputT>( (bits >> pos) & mask );
893 u32 mask = (0x1U << width) - 1; in WriteBits() local
895 return (bits & ~(mask << shift)) | ((u32(value) & mask) << shift); in WriteBits()
906 const T mask = T(1 << pos); in TestBit() local
908 return 0 != (bits & mask); in TestBit()
921 const u32 mask = ~(0xFFFFFFFFU << len); in GetBits() local
923 return T((bits >> pos) & mask); in GetBits()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_StreamBufferPool.cpp73 u8 mask = ( 1 << 0 ); in Alloc() local
74 for( int bitIndex = 0 ; bitIndex < BIT_PER_BYTE ; bitIndex++, mask<<=1 ) in Alloc()
76 if ( ( byte & mask ) == 0 ) in Alloc()
78 m_AllocFlags[ byteIndex ] |= mask; in Alloc()
99 const int mask = ( 1 << bitIndex ); in Free() local
100 NW_ASSERT( ( m_AllocFlags[ byteIndex ] & mask ) != 0 ); in Free()
101 m_AllocFlags[ byteIndex ] &= ~mask; in Free()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_PadButton.cpp49 u32 mask = 1; in Update() local
50 for ( int i = 0; i < BUTTON_COUNT_MAX; ++i, mask <<= 1 ) in Update()
52 if ( m_ButtonPress & mask ) in Update()
59 m_ButtonRepeat |= mask; in Update()
64 m_ButtonRepeatFast |= mask; in Update()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h418 u32 mask = exeInfo->inputMask; in GetInputRegisterNum() local
423 if (mask & (1 << i)) in GetInputRegisterNum()
443 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum() local
448 if (mask & (1 << i)) in GetOutputRegisterNum()
468 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum() local
473 if (mask & (1 << i)) in GetOutputRegisterNum()
480 if (pMask) { *pMask = u32(mask); } in GetOutputRegisterNum()
506 u32 mask = exeInfo->outputMask; in GetShaderOutputRegisterNum() local
511 if (mask & (1 << i)) in GetShaderOutputRegisterNum()
518 if (pMask) { *pMask = u32(mask); } in GetShaderOutputRegisterNum()
[all …]
Dgfx_CommandUtil.h152 u32 mask = 0; in GetByteEnableMask() local
154 mask |= (be & 0x1) ? 0x000000FF : 0; in GetByteEnableMask()
155 mask |= (be & 0x2) ? 0x0000FF00 : 0; in GetByteEnableMask()
156 mask |= (be & 0x4) ? 0x00FF0000 : 0; in GetByteEnableMask()
157 mask |= (be & 0x8) ? 0xFF000000 : 0; in GetByteEnableMask()
158 return mask; in GetByteEnableMask()
207 GetCmdValue(u32 value, u32 mask, s32 shift) in GetCmdValue() argument
209 return (value >> shift) & mask; in GetCmdValue()
214 SetCmdValue(u32* addr, TValue value, u32 mask, s32 shift) in SetCmdValue() argument
216 u32 result = *addr & ~(mask << shift); in SetCmdValue()
[all …]
Dgfx_GraphicsDevice.h204 static NW_INLINE void SetStencilMask(u8 mask);
1023 GraphicsDevice::SetStencilMask(u8 mask) in SetStencilMask() argument
1025 s_IsFrameBufferUpdated = s_IsFrameBufferUpdated || (s_StencilMask != mask); in SetStencilMask()
1026 s_StencilMask = mask; in SetStencilMask()
Dgfx_FrameBuffer.h230 …void ClearBuffer( u32 mask, const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 …
Dgfx_RenderContext.h261 void ClearBuffer(GLbitfield mask, const nw::ut::FloatColor& color, f32 depth);
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleRandom.cpp40 LDR r3, mask in NextFloatSignedOne()
56 mask DCD 0x00007fff in NextFloatSignedOne()
Dgfx_FrameBuffer.cpp249 u32 mask, in ClearBuffer() argument
266 if ( mask & CLEAR_MASK_COLOR ) in ClearBuffer()
313 if (mask & CLEAR_MASK_DEPTH) in ClearBuffer()
Dgfx_RenderContext.cpp270 GLbitfield mask, in ClearBuffer() argument
285 glClear(mask); in ClearBuffer()
290 fbo.ClearBuffer( mask, color, depth, 0 ); in ClearBuffer()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Types.h73 const T mask = T(~(1 << pos)); in SetBit() local
75 bits &= mask; in SetBit()
90 const T mask = T(~(1 << pos)); in SetBit() local
92 *pBits &= mask; in SetBit()
112 const T mask = T(~(MaxValue << pos)); in SetBits() local
114 bits &= mask; in SetBits()
134 const T mask = T(~(MaxValue << pos)); in SetBits() local
136 *pBits &= mask; in SetBits()
/NW4C-2.0.3/include/nw/font/
Dfont_TextWriterBase.h626 u32 mask, in IsDrawFlagSet() argument
630 return (m_DrawFlag & mask) == flag; in IsDrawFlagSet()
/NW4C-2.0.3/sources/libraries/font/
Dfont_RectDrawer.cpp263 u16 mask; member
1289 useOutRegTypes[outmapInfos[j].type] = static_cast<u8>(outmapInfos[j].mask); in InitializeCMD()
1293 if (0 != (outmapInfos[j].mask & (1 << i))) in InitializeCMD()
/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_ExpDialog.mel1447 string $dirMask = "*.c3es"; // fileDialog can use mask