Searched refs:m_pSoundPlayers (Results 1 – 2 of 2) sorted by relevance
60 m_pSoundPlayers( NULL ), in SoundArchivePlayer()186 m_pSoundPlayers[ playerId ].StopAllSound(0); in Finalize()196 m_pSoundPlayers = NULL; in Finalize()433 m_pSoundPlayers = reinterpret_cast<SoundPlayer*>( buf ); in SetupSoundPlayer()672 return m_pSoundPlayers[ itemIndex ]; in GetSoundPlayer()
571 SoundPlayer* m_pSoundPlayers; variable