Searched refs:m_pSoundArchivePlayer (Results 1 – 4 of 4) sorted by relevance
35 : m_pSoundArchivePlayer( NULL ), in SoundActor()42 : m_pSoundArchivePlayer( NULL ), in SoundActor()67 m_pSoundArchivePlayer = &soundArchivePlayer; in Initialize()89 m_pSoundArchivePlayer = NULL; in Finalize()204 return m_pSoundArchivePlayer->detail_SetupSoundImpl( in SetupSound()232 return m_pSoundArchivePlayer->detail_SetupSoundImpl( in detail_SetupSoundWithAmbientInfo()287 return m_pSoundArchivePlayer->detail_GetItemId( pString ); in detail_GetItemId()
1638 if ( ! m_pSoundArchivePlayer.IsAvailable() ) return NULL; in NoteOn()1640 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in NoteOn()1648 m_pSoundArchivePlayer, in NoteOn()1675 if ( ! m_pSoundArchivePlayer.IsAvailable() ) { in GetWaveSoundData()1693 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in GetWaveSoundData()1698 sndArc, m_pSoundArchivePlayer ); in GetWaveSoundData()
81 … SequenceNoteOnCallback( const SoundArchivePlayer& player ) : m_pSoundArchivePlayer( player ) { } in SequenceNoteOnCallback()90 const SoundArchivePlayer& m_pSoundArchivePlayer;101 WaveSoundCallback( const SoundArchivePlayer& player ) : m_pSoundArchivePlayer( player ) { } in WaveSoundCallback()111 const SoundArchivePlayer& m_pSoundArchivePlayer;
477 SoundArchivePlayer* m_pSoundArchivePlayer; variable