Searched refs:m_pShapeShaderBinary (Results 1 – 2 of 2) sorted by relevance
38 m_pShapeShaderBinary( NULL ), in GraphicsDrawing()86 m_pShapeShaderBinary = pShaderBinary; in InitializeShape()173 if ( m_pShapeShaderBinary && m_ShapeAllocator ) in DestroyShape()175 os::SafeFree( m_pShapeShaderBinary, m_ShapeAllocator ); in DestroyShape()
472 void* m_pShapeShaderBinary; variable