Searched refs:m_pRenderSystem (Results 1 – 2 of 2) sorted by relevance
46 m_pRenderSystem = nw::demo::RenderSystem::Create( in Initialize()49 NW_NULL_ASSERT(m_pRenderSystem); in Initialize()73 nw::gfx::SafeDestroy(m_pRenderSystem); in Finalize()85 m_pRenderSystem->TransferBuffer(nw::demo::UPPER_SCREEN); in TransferBuffer()89 m_pRenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in TransferBuffer()108 m_pRenderSystem->SetRenderTarget(m_pRenderTargetUpper); in SetRenderingTarget()113 m_pRenderSystem->SetRenderTarget(m_pRenderTargetLower); in SetRenderingTarget()126 return m_pRenderSystem->GetRenderContext()->GetRenderTarget()->GetBufferObject(); in GetFrameBufferObject()155 m_pRenderSystem->PresentBuffer(screenKind); in SwapBuffer()
158 nw::demo::RenderSystem* m_pRenderSystem; variable