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Searched refs:m_pPlayerHeap (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSound.cpp61 m_pPlayerHeap = NULL; in Initialize()
193 if ( m_pPlayerHeap != NULL ) { in Finalize()
648 NW_ASSERT( m_pPlayerHeap == NULL ); in AttachPlayerHeap()
650 m_pPlayerHeap = pHeap; in AttachPlayerHeap()
665 NW_ASSERT( pHeap == m_pPlayerHeap ); in DetachPlayerHeap()
668 m_pPlayerHeap = NULL; in DetachPlayerHeap()
/NW4C-2.0.3/include/nw/snd/
Dsnd_BasicSound.h360 PlayerHeap* GetPlayerHeap() { return m_pPlayerHeap; } in GetPlayerHeap()
408 PlayerHeap* m_pPlayerHeap; variable