| /NW4C-2.0.3/demos/snd/simple/sources/ |
| D | SimpleApp.cpp | 103 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 117 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| D | SimpleApp.h | 47 void* m_pMemoryForSoundHeap; variable
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| /NW4C-2.0.3/demos/snd/holdSound/sources/ |
| D | HoldSoundApp.cpp | 103 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 117 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| D | HoldSoundApp.h | 47 void* m_pMemoryForSoundHeap; variable
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| /NW4C-2.0.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 115 void* m_pMemoryForSoundHeap; member in HioSoundArchiveApp 198 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundManager() 199 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundManager() 295 MemFree( m_pMemoryForSoundHeap ); in CloseSoundArchive() 332 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| /NW4C-2.0.3/demos/snd/externalFile/sources/ |
| D | externalFileApp.cpp | 120 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 121 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 135 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| D | externalFileApp.h | 52 void* m_pMemoryForSoundHeap; variable
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| /NW4C-2.0.3/demos/snd/originalSoundHeap/sources/ |
| D | OriginalSoundHeapApp.cpp | 109 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 110 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 124 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| D | OriginalSoundHeapApp.h | 76 void* m_pMemoryForSoundHeap; variable
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| /NW4C-2.0.3/demos/snd/labelString/sources/ |
| D | LabelStringApp.cpp | 116 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 117 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 130 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| D | LabelStringApp.h | 48 void* m_pMemoryForSoundHeap; variable
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| /NW4C-2.0.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.cpp | 117 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 118 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 132 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| D | SoundActorApp.h | 53 void* m_pMemoryForSoundHeap; variable
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| /NW4C-2.0.3/demos/snd/filter/sources/ |
| D | main.cpp | 108 void* m_pMemoryForSoundHeap; member in FilterApp 196 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 197 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 210 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| /NW4C-2.0.3/demos/snd/effect/sources/ |
| D | main.cpp | 76 void* m_pMemoryForSoundHeap; member in EffectApp 174 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 175 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 198 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| /NW4C-2.0.3/demos/snd/withSdk/sources/ |
| D | main.cpp | 49 void* m_pMemoryForSoundHeap; member in WithSdkApp 181 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 182 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 296 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| /NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 49 void* m_pMemoryForSoundHeap; member in CreateSoundThreadManuallyApp 206 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 207 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 320 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| /NW4C-2.0.3/demos/snd/sound3d/sources/ |
| D | Sound3dApp.cpp | 121 m_pMemoryForSoundHeap = MemAlloc( SOUND_HEAP_SIZE ); in InitializeSoundSystem() 122 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 178 MemFree( m_pMemoryForSoundHeap ); in OnFinalize()
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| D | Sound3dApp.h | 58 void* m_pMemoryForSoundHeap; variable
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