Searched refs:m_pChannel (Results 1 – 4 of 4) sorted by relevance
73 m_pChannel = NULL; in Initialize()188 if ( m_pChannel->IsPause() != flag ) in Pause()190 m_pChannel->Pause( flag ); in Pause()321 if ( m_pChannel == NULL ) return -1; in GetPlaySamplePosition()323 return static_cast<s32>( m_pChannel->GetCurrentPlayingSample() ); in GetPlaySamplePosition()344 if ( ( m_WavePlayFlag ) && ( m_pChannel == NULL ) ) in Update()436 m_pChannel = channel; in StartChannel()458 m_pChannel->Release(); in CloseChannel()462 if ( m_pChannel != NULL ) in CloseChannel()464 Channel::FreeChannel( m_pChannel ); in CloseChannel()[all …]
690 if ( m_pChannel->m_pVoice == NULL ) return; in InvalidateData()694 int channelCount = m_pChannel->m_pVoice->GetChannelCount(); in InvalidateData()701 m_pChannel->m_WaveBuffer[ channelIndex ][ waveBufferIndex ]; in InvalidateData()712 m_pChannel->m_pVoice->GetFormat() ) ); in InvalidateData()725 if ( m_pChannel->m_Callback != NULL ) { in InvalidateData()726 … m_pChannel->m_Callback( m_pChannel, CALLBACK_STATUS_CANCEL, m_pChannel->m_CallbackData ); in InvalidateData()727 m_pChannel->m_Callback = NULL; in InvalidateData()730 m_pChannel->Stop(); in InvalidateData()
184 Channel* m_pChannel; variable188 bool IsChannelActive() const { return ( m_pChannel != NULL ) && m_pChannel->IsActive(); } in IsChannelActive()
204 Disposer(Channel* channel) : m_pChannel(channel) {} in Disposer()208 Channel* m_pChannel;