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Searched refs:m_WaveSoundInfo (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_WaveSoundPlayer.cpp60 m_WaveSoundInfo.pitch = 1.0f; in Initialize()
61 m_WaveSoundInfo.pan = 64; in Initialize()
62 m_WaveSoundInfo.surroundPan = 0; in Initialize()
65 m_WaveSoundInfo.fxSend[ i ] = 0; in Initialize()
67 m_WaveSoundInfo.mainSend = 127; in Initialize()
390 &m_WaveSoundInfo, in StartChannel()
424 channel->SetAttack( m_WaveSoundInfo.adshr.attack ); in StartChannel()
425 channel->SetHold( m_WaveSoundInfo.adshr.hold ); in StartChannel()
426 channel->SetDecay( m_WaveSoundInfo.adshr.decay ); in StartChannel()
427 channel->SetSustain( m_WaveSoundInfo.adshr.sustain ); in StartChannel()
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/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveSoundPlayer.h182 WaveSoundInfo m_WaveSoundInfo; variable