Searched refs:m_WaveSoundInfo (Results 1 – 2 of 2) sorted by relevance
60 m_WaveSoundInfo.pitch = 1.0f; in Initialize()61 m_WaveSoundInfo.pan = 64; in Initialize()62 m_WaveSoundInfo.surroundPan = 0; in Initialize()65 m_WaveSoundInfo.fxSend[ i ] = 0; in Initialize()67 m_WaveSoundInfo.mainSend = 127; in Initialize()390 &m_WaveSoundInfo, in StartChannel()424 channel->SetAttack( m_WaveSoundInfo.adshr.attack ); in StartChannel()425 channel->SetHold( m_WaveSoundInfo.adshr.hold ); in StartChannel()426 channel->SetDecay( m_WaveSoundInfo.adshr.decay ); in StartChannel()427 channel->SetSustain( m_WaveSoundInfo.adshr.sustain ); in StartChannel()[all …]
182 WaveSoundInfo m_WaveSoundInfo; variable