Searched refs:m_Value (Results 1 – 7 of 7) sorted by relevance
| /NW4C-2.0.3/demos/snd/demolib/include/ |
| D | demolib.h | 140 m_Value( init ) in ParamInt() 145 std::snprintf( m_ValueStringBuffer, 16, "%7d", m_Value ); in GetValueString() 149 virtual f32 GetF32Value() const { return (f32)( m_Value ); } in GetF32Value() 150 virtual int GetIntValue() const { return m_Value; } in GetIntValue() 151 virtual bool GetBoolValue() const { return ( m_Value != 0 ); } in GetBoolValue() 153 virtual void Incr( int ratio ) { m_Value = nw::ut::Min( m_Value + m_Step * ratio, m_Max); } in Incr() 154 virtual void Decr( int ratio ) { m_Value = nw::ut::Max( m_Value - m_Step * ratio, m_Min); } in Decr() 155 virtual void Reset() { m_Value = m_Init; } in Reset() 158 int m_Init, m_Step, m_Min, m_Max, m_Value; 170 m_Value( init ) in ParamF32() [all …]
|
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_CurveAdshr.cpp | 101 m_Value = initDecibel * 10.0f; in Reset() 122 return m_Value/10.0f; in GetValue() 142 m_Value *= m_Attack; in Update() 145 if ( m_Value > - 1.0f / 32.0f ) in Update() 147 m_Value = 0.0f; in Update() 177 m_Value -= m_Decay * msec; in Update() 178 if ( m_Value < sustainDecay ) in Update() 180 m_Value = sustainDecay; in Update() 191 m_Value -= m_Release * msec; in Update()
|
| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnimCurve.h | 89 ut::ResF32 m_Value; member 93 f32 GetValue() const { return m_Value; } in GetValue() 110 ut::ResF32 m_Value; member 116 f32 GetValue() const { return m_Value; } in GetValue() 152 ut::ResF32 m_Value; member 157 f32 GetValue() const { return m_Value; } in GetValue() 165 ut::ResU16 m_Value; // m_Value * scale + offset member 170 f32 GetValue() const { return static_cast<f32>( m_Value ); } in GetValue() 379 ut::ResS32 m_Value; member 383 s32 GetValue() const { return m_Value; } in GetValue() [all …]
|
| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResShader.h | 52 nw::ut::ResF32 m_Value[1]; // UniformType によってこの後に可変長のデータが続きます。 member 167 const f32* GetValueF32() const { return &ref().m_Value[0]; } in NW_RES_FIELD_PRIMITIVE_DECL() 177 f32* GetValueF32() { return &ref().m_Value[0]; } in GetValueF32() 187 const s32* GetValueS32() const { return reinterpret_cast<const s32*>( &ref().m_Value[0] ); } in GetValueS32() 197 s32* GetValueS32() { return reinterpret_cast<s32*>( &ref().m_Value[0] ); } in GetValueS32() 204 … bool GetValueBool() const { return *reinterpret_cast<const s32*>( &ref().m_Value[0]) != 0; } in GetValueBool()
|
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_CurveAdshr.h | 87 f32 m_Value; variable
|
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_Material.cpp | 408 shaderParameter->m_Parameter.m_Value[j] = resShaderParameterValue.ref().m_Value[j]; in CopyResMaterial()
|
| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnimCurve.cpp | 110 …c f32 GetValue( const ResFloatSegmentFVData*, const KeyType* pKey ) { return pKey->m_Value; } in GetValue() 303 return s32(pKey->m_Value); in GetValue()
|