Searched refs:m_ValidAdpcmLoop (Results 1 – 2 of 2) sorted by relevance
300 bool m_ValidAdpcmLoop; variable
79 m_ValidAdpcmLoop = false; in Initialize()1591 m_ValidAdpcmLoop = false; in UpdatePlayingBlockIndex()2076 m_ValidAdpcmLoop = true; in SetAdpcmLoopContext()