Searched refs:m_UniformTextColorBuffer (Results 1 – 2 of 2) sorted by relevance
831 m_UniformTextColor(reinterpret_cast<math::VEC4*>(&m_UniformTextColorBuffer[3])), in RectDrawer()1500 InitUniformBuffer(m_UniformTextColorBuffer, UNIFORM_TEXTCOLOR_START); in BuildTextCommand()1745 u32 size = SetUniformCommand(m_UniformTextColorBuffer, m_UniformTextColorIndex); in UniformAndDrawText()1746 NW_FONT_ADD_COMMANDS(pStringBuffer, m_UniformTextColorBuffer, size); in UniformAndDrawText()1761 m_UniformTextColorBuffer[3] = m_UniformTextColorBuffer[2]; in UniformAndDrawText()
374 u32 m_UniformTextColorBuffer[ 4 + 4 * UNIFORM_TEXTCOLOR_NUM ]; member